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Lost Ranger is a 2D puzzle game inspired by MineSweeper. This game combines mechanics from MineSweeper and Bomberman with added elements to make the game more enjoyable.
Goal of the game? Find the key to the portal hidden in the randomly generated minefield and actually get to the portal before the timer runs out. The tiles are uncovered by placing bombs which explode after a fixed duration. The mines, key and the portal are all randomly positioned each playthrough.
Engine Used: Unity
My contributions to the project:
Programming: Entire game using C#. Programmed each level to randomly generate bombs, a portal and a key in non-conflicting positions with respect to each other.
Design: Concept, game rules
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