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A casual obstacle course game which gets more and more difficult as you progress through the levels. Power-ups and characters with special abilities can be used to power through the more difficult levels.
I joined the project towards the end of its development cycle and was key in it's major overhaul.
Engine Used: Unity
My contributions to the project:
Programming: Used C#. Coded the entire UI system including animations. Integrated Google Ad services and In-App purchase systems. Implemented game data analytics.
Design: UI interactions, In-game content such as descriptions, Had input in almost every other area of it's design overhaul
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